v0.10


whoops i missed v0.09 patch notes

v0.10

  • tutorials for combat/menus/party etc
  • info popups on various mechanics
  • gadget descriptions explain their uses
  • unit balance backend reworks, things are still imbalanced but better than before
  • armor type properly gives health/speed now
  • seeded RNG by slot name for treasures/shops/foe rewards etc
  • barrier reworks/explanations/rebalancing
  • settings menu sliders fixed
  • sped up UI
  • foes scale up in size based on Unit Rating (lesser, normal, renowned, elite, boss)

v0.09

  • added some menu/ui sounds, more to come
  • added info buttons to a bunch of stuff
  • popup description boxes
  • fixed recruit menu to randomize and remember selections
  • font, ui changes
  • speedbar starts at 50% on turn 1

Get Jawn RPG

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